Since then, the organization has taken on the Herculean task of assigning a content-based age rating to practically every commercial video game released in the United States.įor the most part, the organization has done an admirable job of accurately evaluating the content of thousands of games based on brief video montages provided by publishers. On September 16, 1994, the newly formed Entertainment Software Rating Board handed out its first ratings certificates, including its first M rating for the 32X version of Doom.